The Little Prince redesign (not really redesign, because we are to stay true to the original story and characters) was the project after Kingdom Concentrate. Here are some of my initial sketches. The feedbacks I got was I'm just doodling random characters without any design ideas to support it which I absolutely agree.
My Own Private Kaldi
Sunday, March 10, 2013
The Little Prince Week 1
The Little Prince redesign (not really redesign, because we are to stay true to the original story and characters) was the project after Kingdom Concentrate. Here are some of my initial sketches. The feedbacks I got was I'm just doodling random characters without any design ideas to support it which I absolutely agree.
Kingdom Concentrate Week 3
Forgot to post these. We spent total of 3 weeks on Kingdom Concentrate, and these are the last of them. Didn't really push far enough from the previous week. The design remains more or less the same. But nevertheless it was a fun project!
ZBrush Sketch 001
I'm currently taking ZBrush with the awesome Bryan Wynia at CDA. I probably spent around an hour on this particular sketch thus far. It's still at very low subdivision level and using just three tools. If I knew the design right off the bat, I can probably get to this point in around 10-15 minutes. But unfortunately that is not the case. For me at least it's still a lot of noodling around to find the shapes and forms. The anatomy is still way off, haven't looked at any reference up till this point, so I think I'd need to in order to solidify the desgin. Anyway I'm glad I recorded this, because playing back the clip helped me realize which part is working and which part isn't...
There's also some awesome dudes in my class. Stephen Platt and Erik Martin (who happens to be roomate with Derek Kosol) just to name a few. It's such a pleasure to see how those pros work and how they go about designing in 3D.
One more thing I'd like to add, ZBrush is really like 2.5D as Master Bryan says it. It's almost like painting but in pseudo 3D space. Extremely intuitive once you learn the UI. Bryan showed us three tools in the first five minutes of class. In the next 5-10 minutes everyone was sculpting a full bust figure! Unbelievable!
Thursday, February 28, 2013
Not going to start with my usual apologize for not being in touch/posting and how I miss hanging out this time. Although I do and I just did. Things are going and I have been working on improving really basic overall things like composition, tonal control, perspective form, light logic, etc. These little thumbnails have been a great way for me to incorporate all this and show me where I need to improve. Hope life is being good to you, man.
Monday, December 24, 2012
Kingdom Concentrate Silhouette
So this was week 1 where we started off designing in Silhouette. We have to find a job description for each character...And the general feedback for most people is steer toward a more "whimsical" approach.
Kingdom Concentrate Project
This was our first project titled Kingdom Concentrate. Basically its a character design exercise where we had to design multiple characters based on real fruits and vegetables for a fantasy RPG. Anyway this is my personal take for the project. I will post what I did for the class in a bit.
Subscribe to:
Posts (Atom)